

2021 - 3 months - part-time
Overview / Adaptation
Hurlevent is a digital version of a Choose your adventure book, made with Unreal Engine 4, adapting the piece "La horde du contrevent", by Alain Damasio.
In a universe where the wind is always blowing in the same direction, hordes of explorers with unique talents roam the world in order to discover the origin of the wind.
We follow the 34th horde, entangled in hostile terrain. The player takes turn playing a multitude of characters . His objective is to reach the extreme upstream, and to find the origin of the wind.
To do this, he will have to spare his horde as much as possible to reach the end of the adventure.
Team composition :
-
Antoine Mariton
-
Chenshuo Li
-
Kiyan Forestier
Roles on this project
During the development of this project, I mainly worked on the Level Design, the World-Building, as well as
on the Level Art. I also worked on music, Sound Design, 3D modeling and some wind particles.



ArtPass







In Game



Plans and diagrams


3D modeling


